
Narrative Design Study
This collection of two projects was created to study and practice narrative design, screenwriting and storytelling principles for games.



The Astor Dilemma
For The Astor Dilemma, a student project, I contributed to the development of the final storyline from its concept phase through to the writing of the handbook. I was responsible for crafting the narrative for levels 5-8.
Additionally, I assisted in writing a dialogue sample to showcase character interactions, helping to establish the tone and atmosphere of the game world.
Dune: The Game
For Dune: The Game, a student project not related to the official Dune saga or games, I was assigned to pick a film (I chose Dune) and convert it into 12 levels following the Hero's Journey narrative pattern. I used Google Slides to create a presentation of the 12 levels, ensuring a structured and engaging adaptation of the story into a game format.




