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Line Slice

Line Slice is an endless 3D arcade game that challenge precision and speed as players slice through increasingly complex patterns, unlocking unique skins while aiming for the highest score.

Google Play
Unity 2021

In Line Slice, I managed a team of 3 and served as the Game Designer. I was involved in designing the game's mechanics, systems, UI and overall player experience, ensuring a smooth flow and balance throughout the game. Additionally, I contributed to coding key gameplay elements such as dynamic input handling (touch / mouse) to bring the design to life. This project helped me build foundational skills in mobile game design and Unity development.

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