
Game Design Study
This collection of documents was created to study and practice game design methodologies, specifically exploring Blue Ocean Strategy, the MDA framework, and procedural design principles.


As a Game Designer for these projects, my responsibility was to conceptualize game ideas using foundational design frameworks and principles (Blue Ocean Strategy, MDA , [...]) . (I did not develop a complete GDD but focused on crafting a concept document to explore these methodologies as part of my learning process.)
Using Google Docs, I outlined the game’s core mechanics, mapped out dynamic interactions, and defined the aesthetic goals, ensuring the design aligned with Blue Ocean’s emphasis on innovation and untapped market potential. I also used Google Sheets to create a Combat Simulator for testing the combat system of another ideal game concept, ensuring both the items and character stats felt balanced creating a meaningful combat system.



